MiniApp
Pigmo Tap2Earn is our Telegram-based miniapp, launching as the $PIG Token Generation Event (TGE) in Q3 2025. Distributing 15% of the supply (750M $PIG) over a 60-day farm.
Core Features
Tap-to-Earn: Tap your pig to reduce its health and level up (1-100), with health scaling at 12% per level.
Community Boost: Built on Telegram, leveraging Pigmo’s weekly X impressions and followers for viral growth.
$PIG Farm System
750M $PIG distributed on Day 45 via pigmo.com, split by zones:
Bronze (1-20): 7% – 52.5M $PIG
Silver (21-40): 12% – 90M $PIG
Gold (41-60): 20% – 150M $PIG
Plantinum (61-80): 28% – 210M $PIG
Diamond (81-100): 33% – 247.5M $PIG
Points Economy: Earn points (~90-200/day) via daily rewards and missions; spend on boosts, spins, or boxes.
Game Options
Tapping: Core mechanic, tap to reduce pig health, with respawn timers or revives.
Boosts: Enhance progress:
Increase Damage (+50% to +200%)
Passive Damage (1-5 HP/s)
Respawn Boost (-20% to -60%)
Critical Damage (10%-30% chance of 2x-3x damage)
Spins & Boxes: Unlock rewards (points, $PIG fragments) via spins (50 points) or boxes (Normal, Golden, Premium).
Current MiniApp Setup
Levels: 1 to 100
Health Scaling: Vida = 100 × (1.15)^(Nível - 1)
Examples:
Level 1: 100 HP
Level 2: 115 HP
Level 5: 174 HP
Level 10: 404 HP
Level 20: 1,638 HP
Base Damage per Tap: 1 HP (without boosts)
Respawn Time: 60s + 5s/level
Level 1: 65s
Level 10: 110s
Level 50: 310s (~5min)
Level 100: 560s (~9min)
Revive Cost: (Next Level HP × 0.1) + 10 points
Boosts: Increase Damage (+50% to +200%), Passive Damage (1-5 HP/s), etc.
Farm Window: 45 days
Goal: Engage users until Day 45, avoiding early completion of Level 100.
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